![]() ![]() Infinifactory is all about building machines that allow you to piece together the specific objects you'll need to clear specific challenges - and then transport those objects from the point of manufacture to the goal. ![]() It's that I want to start tinkering, because tinkering will get you going here, even in lieu of an actual plan. Most of all, I love the fact that my initial response to the unveiling of an impossible new puzzle - and they all look impossible at first - isn't that I want to lie down in another room and maybe eat a biscuit. I love the squeal of victory that erupts when a solution suddenly presents itself, of course, but I also love the protracted groan when things go wrong in an unforeseen, hilarious, and yet entirely logical, manner. Actually, you're probably going to love it, because, grim and dehumanised as this follow-up to SpaceChem often is, it's also a profoundly loveable game. But I really enjoyed this too, I'm giving it 3 out of 5 rubber chickens.If you're happy to think of a conveyor belt as a unit of time, you're probably going to get on okay with Infinifactory. I would've liked a bit more instruction on how to use the different block types. So, I'm giving it 4 out of 5 rubber chickens. I liked the story that they've woven into it, too, with the aliens and your abduction, what have we got ourselves into? What are the aliens planning? There was a good progression of challenge to these puzzles as well. What are you going to give it overall Hex? You are scored based on your number of tries, though.ĪND how LONG it takes you to solve the puzzle! So you still want to try and be as efficient as possible. Rather than having to formulate a complete theory and then start all over again if it doesn't work. I did like that you can test out your ideas every step of the way, and build on your ideas once you've figured out you're on the right track. ![]() Though, there is no GlaDos to chide you on your foolish human mistakes. Well, like Portal, this is very much a game of trial and error, trying lots of different ideas to see what works. And this diagram was only slightly helpful. It took me ages to figure out how those sensor switches worked and how they were used. I do think a little more explanation was needed on how to operate some of them, though. All of which can be accessed from your block menu and applied to a quickbar. I loved all these different kinds of blocks. When a block passes the sensor, it activated the switch, and out it goes! And, in order to activate it, you'll need a switch with a sensor, like this. And for that, you'll need a block that pushes out with a piston. Some puzzles require you to be sending blocks off in different directions. The number of blank blocks you use will determine how many blocks will pile up behind one another. For that, you'll need to utilise plain blocks to create breaks in the conveyor belt. Yeah, but even just getting the blocks to line up next to each other at the right time so that they can be welded is a challenge. They can be welded from above - or from the side. For example: some blocks will need to be welded together to create the correct combo. There are a number of different types of blocks you'll need to use to achieve the right result. You are tasked with creating production lines to get the right combination of blocks, to where they need to go. Often, you'll come across the remains of previous test subjects who, weren't so lucky.Īwww, a doggie!? How was a dog supposed to solve the puzzle?! A mission of brain-bending construction and block assembly!Īfter proving yourself in the testing area, which teaches you the basics, you're put to work high up in the air in strange construction zones. Their alien overlord arrives, and sends you on your mission. But once you've figured out the basics of conveyor belts and block placement, you' re sent before the aliens. Your first task is to create a conveyor belt to deliver blocks made by a block-making machine to the correct spot, using PC controls similar to Minecraft. You find yourself in a tiny cell - given only food pellets to sustain you. Infinifactory is an indie puzzle game, in a similar vein to something like Portal. I haven't finished this game yet but I've been making a LOT of block combinations. Use superior robotic intelligence to puzzle-solve your way out! Well, I don't know! That sounds terrible! Thanks Goose! Guys, what happens when you're abducted by aliens, taken into space, and forced to construct assembly lines for seemingly sinister purposes?!
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